We started with exploring the Revenant class two weeks ago, then the Blood Mage class last week. And now finally, we reveal the third and final class of the base game: the Liche Class. Several of our internal alpha and beta testers are die-hard Liche fans and often hesitate when considering playing other classes for the sake of thorough game testing. This class is for those out there who love summoning loads of puppet creatures and swarming enemies. Here we go.
The Liche Class is for players who always find themselves playing summoner classes in video games such as Necromancers, Druids, and Witch Doctors. Summon a load of creatures, send them to do your bidding, and chill back while they do all the work, buffing them or debuffing enemies every once in a while. Liches have more class cards that either summon many weak creatures, summon one strange creature, and the occasional damage/buff/debuff spell. But while summoning a large army can be a main strategy when playing a Liche, you have to utilize your spell cards and summon units in the right areas at the right time, or else enemies will trample your many minions.
In my opinion, this is the most flexible class of the three, as it enables the player to play half summoner and half something else (such as melee like Blood Mages, or spells and taking over enemy creatures like Revenants). The ability to summon many creatures through cards allows Liches to focus more on controlling Mana Pools and Eye tiles over Villages (unless you want to lead your horde into battle yourself with plenty of Blood).
In my opinion, this is the most flexible class of the three, as it enables the player to play half summoner and half something else (such as melee like Blood Mages, or spells and taking over enemy creatures like Revenants). The ability to summon many creatures through cards allows Liches to focus more on controlling Mana Pools and Eye tiles over Villages (unless you want to lead your horde into battle yourself with plenty of Blood).
Liches are portrayed in many fantasy-themed games as skeletal necromancers or undead, unholy priests of incredible power. When conceptualizing Dark Lord, we knew it was important to include a summoner class, as it's a very common play-style in RPG games. In my mind, a Liche is a powerful necromancer who, through using increasingly dark and forbidden magic, sheds away what it left of his/her humanity, dies, and is reborn at that moment as a ridiculously powerful undead master of the non-living. Much like Blood Mages and Revenants, I've always thought that Liches were underrated creatures, and so making them the third class seemed like a no-brainer.
People have grown to love the Liche class, with 4 unique Liche Lord characters for you to play as while you gather an army of mindless ghouls and powerful, unique creatures.
Will you command the undead and overwhelm your enemies with swarms of minions?
Matt Alden Brown
Creative Director / Co-founder
Dystopic Entertainment
People have grown to love the Liche class, with 4 unique Liche Lord characters for you to play as while you gather an army of mindless ghouls and powerful, unique creatures.
Will you command the undead and overwhelm your enemies with swarms of minions?
Matt Alden Brown
Creative Director / Co-founder
Dystopic Entertainment